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SNES / Super Famicom Controller

I belive it was a tutorial, but I don´t know korean, but I still learned a lot from: First Maya.
Model made in Maya
Textures in Substance
Rendered using VRay
https://www.youtube.com/@FirstMaya

The only issues I find it was the mesh geometry went terribly wrong in some places and Height in Textures went a bit higher than I thought.

SNES / Famicom Controller

SNES / Famicom Controller

Render using Maya Software

Render using Maya Software

Wireframe

Wireframe

Wireframe with textures

Wireframe with textures